# South Pacific
music		data/music/Drome.BOR

bglayer 	data/bgs/South/back3.gif 0.5 0.3 0 50 0 0 7 1 1
bglayer 	data/bgs/South/Forest.gif 0.4 0.4 0 0 0 0 7 1 0 
panel		data/bgs/South/Platx1.png
order		a
settime		0
notime		1
direction	both
cameratype	1
spawn1          20 0
spawn2          40 0
hole            990 780 0 0 500 500 1300 9000

type		1 0 0


spawn   empty
coords  1200 770
at	0

light   200 -100
at      0

spawn   ponte2
health  60
coords  810 770 165 
alias   Bridge
at      0

spawn   ponte5
coords  765 770 165
at      0

spawn	Falls
coords	425 800 1
at	0

spawn	River
coords	1120 800
at	0


spawn	Pool
coords	150 770 -200
at	0


spawn   statplat2
coords  692 770 -190
at      0


spawn	DrumW
alias	Drum
coords	530 770 0
at	10

spawn	Crimson_Guard
coords	700 770 0
at	10

spawn	DrumB
flip    1
item	medikit
coords	780 770 0
at	0

spawn   statplat
coords  550 770 380
at      0

spawn	Shooter2
alias   Cobra_Officer
coords	540 770 400
at	0

spawn	1up
flip 1
coords	530 770 390
at	0

spawn	Shooter2
alias   Cobra_Officer
coords	600 770 0
at	300

spawn	Branch
flip	1
coords	640 770 50
at      1000

spawn	DrumR
coords	630 770 185
at	1000

spawn	wfplat1
coords	590 770 220
at	1000

spawn	Shooter2
alias   Cobra_Officer
item	medikit
coords	550 770 
at	1000

spawn	Shooter2
alias	Cobra_Officer
coords	590 770 260
at	1000

spawn	wfplat1
coords	430 770 -90
at	1000

blockade 1050
at	1050
